Untuk Kegunaan UKM sahaja
For UKM use only
Nor Azan Mat Zin is a professor in Interactive Computing at the Software and technology Management Research Centre (SOFTAM), Faculty of Information Science and Technology. Her current research interests include Serious games, HCI (Accessibility), e-Learning
, Doktor Falsafah , UKM , 2005 |
, Sarjana , UKM , 1997 |
, Sarjana Muda , FLORIDA INSTITUTE OF TECHNOLOGY , 1983 |
INFORMATION AND COMMUNICATION TECHNOLOGY - INFORMATION SYSTEM (serious game) |
INFORMATION AND COMMUNICATION TECHNOLOGY - INFORMATION SYSTEM (software usability) |
INFORMATION AND COMMUNICATION TECHNOLOGY - INFORMATION SYSTEM (adaptive web-based systems) |
INFORMATION AND COMMUNICATION TECHNOLOGY - INFORMATION SYSTEM (interactive computing) |
Kashif Ishaq, Fadhilah Rosdi, Nor Azan Mat Zin, Adnan Abid. (2022). Serious Game Design Model For Language Learning In The Cultural Context. - Education And Information Technologies. 9317-9355. |
Wan Malini Wan Isa,nor Azan Mat Zin, Fadhilah Rosdi,hafiz Mohd Sarim,tengku Siti Meriam Tengku Wook, Supyan Husin,sufian Jusoh, Syahrol Khairuddin Lawi@ali. (2020). An Ontological Approach For Creating A Brassware Craft Knowledge Base. - Ieee Access. 16343-16344. |
Azrulhizam Shapi`i, Nor Azan Mat Zin, Ahmed Mohammed Elaklouk. (2015). A Game System For Cognitive Rehabilitation. - Biomed Research International. 1-7. |
Wan Malini Wan Isa, Nor Azan Mat Zin, Fadhilah Rosdi, Hafiz Mohd Sarim. (2019). Digital Preservation Of Cultural Heritage: Terengganu Brassware Craft Knowledge Base. - International Journal Of Advanced Computer Science And Applications. 96-102. |
Fadhilah Rosdi, Mumtaz Begum Mustafa, Siti Salwah Salim, Nor Azan Mat Zin. (2019). Automatic Speech Intelligibility Detection For Speakers With Speech Impairments: The Identification Of Significant Speech Features. - Sains Malaysiana. 2737-2747. |
R. Z. Ramli, N. A. M. Zin, N. Sahari Ashaari, M. N. Ismail, And S. Osman. (2017). Design Of Graphic And Animation In Game Interface Based On Cultural Value: Verification. - Journal Of Fundamental And Applied Sciences. 183-194. |
Normala Rahim, Tengku Siti Meriam Tengku Wook, Nor Azan Matzin, Norkhairani Abd. Rawi, And Roslinda Muda. (2016). Usability Evaluation Of A Virtual Museum Environment: A Case Study In Terengganu State Museum, Malaysia. - Advanced Science Letters. 2780-2784. |
Tze Wei Liew, Nor Azan Mat Zin, Noraidah Sahari And Su-mae Tan. (2016). The Effects Of A Pedagogical Agent`s Smiling Expression On The Learner`s Emotions And Motivation In A Virtual Learning Environment. - The International Review Of Research In Open And Distributed Learning. 249-266. |
Tengku Siti Meriam Tengku Wook, Hairulliza Mohd Judi, Noraidah Shaari @ Ashaari, Nor Azan Mat Zin, Zawiyah Mohd Yusof, Zurina Muda Dan Zulaiha Ali Othman.. (2015). Ict Usage Patterns Among Rural Adolescents. - Journal Of Theoretical And Applied Information Technology. 342-349. |
Seyed Yashar Bani Hashem, Nor Azan Mat Zin, Noor Faezah Mohd Yatim, Norlinah Mohamed Ibrahim. (2014). Improving Mouse Controlling And Movement For People With Parkingson`s Decease And Involuntary Tremor Using Adaptive Path Smoothing Technique Via B-spline. - Assistive Technology. 96-104. |
Ahmad Althunibat, Nor Azan Mat Zain And Noraidah Sahari @ashaari. (2011). Modelling The Factors That Influence Mobile Government Services Acceptance. - African Journal Of Business Management. 5(34):13030-130. |
Zawiyah M. Yusof, Mokmin Basri And Nor Azan Mat Zin. (2010). Classification Of Issues Underlying The Development Of Information Policy. - Information Development. 26(3):204-213. |
Nurul Izzah Othman, Hazura Mohamed, And Nor Azan Mat Zin. (2023). Serious Games Accessibility Design Model For Low-vision Children. - Advances In Human-computer Interaction. 1-17. |
Nurul Izzah Othman, Hazura Mohamed, Nor Azan Mat Zin. (2023). Testing The Usability Of Serious Game For Low Vision Children. - International Journal Of Advanced Computer Science And Applications. 310-317. |
Kashif Ishaq, Fadhilah Rosdi, Nor Azan Mat Zin, Adnan Abid. (2022). Serious Game Design Model For Language Learning In The Cultural Context. - Education And Information Technologies. 9317-9355. |
Nurlieda Ellyanna Munirrah Razali, Ratna Zuarni Ramli, Hazura Mohamed, Nor Azan Mat Zin, Fadhilah Rosdi, Norizan Mat Diah. (2022). Identifying And Validating Game Design Elements In Serious Game Guideline For Climate Change. - Heliyon. 1-10. |
Norizan Mat Diah, Ratna Zuarni Ramli, Nor Azan Mat Zin And Azizi Abdullah. (2022). Real-time Feedback Engine For Online Jawi Character Recognition. - International Journal Of Advanced Technology And Engineering Exploration. 477-489. |
Raudyah Md Tap, Nor Azan Mat Zin, Hafiz Mohd Sarim, Norizan Mat Diah. (2021). Creativity Training Model For Game Design. - International Journal Of Advanced Computer Science And Applications (ijacsa). 59-66. |
Raudyah Md Tap, Nor Azan Mat Zin, Hafiz Mohd Sarim. (2021). Creative Game Design Training Requirements. - International Journal On Advanced Science, Engineering And Information Technology. 64-71. |
Wan Malini Wan Isa,nor Azan Mat Zin, Fadhilah Rosdi,hafiz Mohd Sarim,tengku Siti Meriam Tengku Wook, Supyan Husin,sufian Jusoh, Syahrol Khairuddin Lawi@ali. (2020). An Ontological Approach For Creating A Brassware Craft Knowledge Base. - Ieee Access. 16343-16344. |
Kashif Ishaq, Nor Azan Mat Zin , Fadhilah Rosdi,adnan Abid , Qasim Ali. (2020). Usability Of Mobile Assisted Language Learning App. - International Journal Of Advanced Computer Science And Applications. 354-363. |
Siti Norliza Awang Noh, Nor Azan Mat Zin, Hazura Mohamed. (2020). Serious Games Requirements For Higher-order Thinking Skills In Science Education. - International Journal Of Advanced Computer Science And Applications. 211-216. |
Kashif Ishaq, Nor Azan Mat Zin, Fadhilah Rosdi, Adnan Abid, Qasim Ali. (2020). Usefulness Of Mobile Assisted Language Learning Application. - International Journal Of Engineering And Advanced Technology (ijeat). 518-525. |
Kashif Ishaq, Fadhilah Rosdi, Nor Azan Mat Zin, Adnan Abid. (2020). Usability And Design Issues Of Mobile Assisted Language Learning Application. - International Journal Of Advanced Computer Science And Application. 86-94. |
Kashif Ishaq, Nor Azan Mat Zin, Fadhilah Rosdi, Adnan Abid, Mustansar Ijaz. (2020). The Impact Of Ict On Students' Academic Performance In Public Private Sector Universities Of Pakistan. - International Journal Of Innovative Technology And Exploring Engineering (ijitee). 1117-1121. |
Tengku Siti Meriam Tengku Wook, Siti Fadzilah Mat Nora, Hazura Mohamed, Noraidah Sahari Ashaari Dan Nor Azan Mat Zin. (2020). Multi-dimensional Interface Design Of E-commerce For Virtual Museum System. - International Journal On Advanced Science, Engineering And Information Technology. 668-675. |
Nurul Izzah Othman, Nor Azan Mat Zin, Hazura Mohamed. (2020). Play-centric Designing Of A Serious Game Prototype For Low Vision Children. - International Journal Of Advanced Computer Science And Applications. 199-205. |
Wan Malini Wan Isa, Nor Azan Mat Zin, Fadhilah Rosdi, Hafiz Mohd Sarim. (2019). Digital Preservation Of Cultural Heritage: Terengganu Brassware Craft Knowledge Base. - International Journal Of Advanced Computer Science And Applications. 96-102. |
Nur Rahmah Zulkifli, Nor Azan Mat Zin, Rosadah Abd Majid. (2019). Gamification Design For Teaching Numeracy To Slow Learners. - International Journal Of Innovative Technology And Exploring Engineering. 215-220. |
Normala Rahim, Tengku Siti Meriam Tengku Wook Dan Nor Azan Mat Zin. (2019). User-defined Gestures For Virtual Heritage In Three-dimensional User Interface: Motion Gestures. - International Journal Of Recent Technology And Engineering (ijrte). 85-92. |
Ahmed Mohammed Elaklouk, Nor Azan Mat Zin. (2019). A Rehabilitation Gaming System For Cognitive Deficiencies: Design And Usability Evaluation. - International Journal On Advanced Science, Engineering And Information Technology. . |
Fadhilah Rosdi, Mumtaz Begum Mustafa, Siti Salwah Salim, Nor Azan Mat Zin. (2019). Automatic Speech Intelligibility Detection For Speakers With Speech Impairments: The Identification Of Significant Speech Features. - Sains Malaysiana. 2737-2747. |
Shahryan Abdulrahman Alserri, Nor Azan Mat Zin, Tengku Siti Meriam Tengku Wook. (2018). Gender-based Engagement Model For Serious Games. - International Journal On Advanced Science, Engineering And Information Technology. . |
Wan Malini Wan Isa, Nor Azan Mat Zin, Fadhilah Rosdi, Hafiz Mohd Sarim. (2018). Digital Preservation Of Intangible Cultural Heritage. - Indonesian Journal Of Electrical Engineering And Computer Science. . |
Noursilawati Ab. Halim, Zawiyah M. Yusof, Nor Azan Mat Zin. (2018). The Requirement For Information Governance Framework In The Malaysian Public Sector. - International Journal Of Engineering & Technology. . |
Tengku Siti Meriam Tengku Wook, Intan Yusrina Zairon, Noraidah Sahari@ashaari, Mushrifah Idris, Nor Azan Mat Zin, Hairulliza Mohamad Judi And Norleyza Jailani. (2018). Campus Virtual Tour Design To Enhance Visitor Experience And Interaction In A Natural Environment. - The International Journal Of Multimedia & Its Applications. . |
Nor Azan Mat Zin And Ahmed Mohammed Elaklouk. (2017). Design Science Paradigm In The Development Of Serious Game For Cognitive Rehabilitation. - International Journal On Advanced Science, Engineering And Information Technology. 118-124. |
Ratna Zuarni Ramli, Nor Azan Mat Zin, Noraidah Sahari Ashaari, Wan Zakiyatussariroh Wan Husin, And Salyani Osman. (2017). Measuring Game Interface Design Preferences Based On Players Cultural Values. - Advanced Science Letters. 4129-4131. |
Tze Wei Liew, Nor Azan Mat Zin And Noraidah Sahari. (2017). Exploring The A Ective, Motivational And Cognitive E Ects Of Pedagogical Agent Enthusiasm In A Multimedia Learning Environment. - Human Centric Computing And Information Science. 1-21. |
Rahmah Mokhtar, Nurshafiqa Sharif, Nor Azan Mat Zin, Siti Normaziah Ihsan. (2017). Assessing Attention And Meditation Levels In Learning Process Using Brain Computer Interface. - Advanced Science Letters. 5569-5572. |
Norizan Mat Diah And Nor Azan Mat Zin. (2016). Development Of A Digital Game For Learning To Write Jawi Characters In Mobile Environment. - International Journal Of Control Theory And Applications. . |
Tze Wei Liew, Nor Azan Mat Zin, Noraidah Sahari And Su-mae Tan. (2016). The Effects Of A Pedagogical Agent`s Smiling Expression On The Learner`s Emotions And Motivation In A Virtual Learning Environment. - The International Review Of Research In Open And Distributed Learning. 249-266. |
Normala Rahim, Tengku Siti Meriam Tengku Wook, Nor Azan Matzin, Norkhairani Abd. Rawi, And Roslinda Muda. (2016). Usability Evaluation Of A Virtual Museum Environment: A Case Study In Terengganu State Museum, Malaysia. - Advanced Science Letters. 2780-2784. |
Tengku Siti Meriam Tengku Wook, Hairulliza Mohd Judi, Noraidah Shaari @ Ashaari, Nor Azan Mat Zin, Zawiyah Mohd Yusof, Zurina Muda Dan Zulaiha Ali Othman.. (2015). Ict Usage Patterns Among Rural Adolescents. - Journal Of Theoretical And Applied Information Technology. 342-349. |
Ahmed Mohammed Elaklouk, Nor Azan Mat Zin , Azrulhizam Shapii. (2015). Investigating Therapists` Intention To Use Serious Games For Acquired Brain Injury Cognitive Rehabilitation. - Journal Of King Saud University Computer And Information Sciences. 160-169. |
Mohammed Ahmed Ghazal, Nor Azan Mat Zin, Zurina Muda. (2015). Relationship Between Brain-based Learning Styles And Behavioural Learning Patterns In Web-based Educational Systems. - Journal Of Theoretical And Applied Information Technology. 262-177. |
Azrulhizam Shapi`i, Nor Azan Mat Zin, Ahmed Mohammed Elaklouk. (2015). A Game System For Cognitive Rehabilitation. - Biomed Research International. 1-7. |
Seyed Yashar Bani Hashem, Nor Azan Mat Zin, Noor Faezah Mohd Yatim, Norlinah Mohamed Ibrahim. (2014). Improving Mouse Controlling And Movement For People With Parkingson`s Decease And Involuntary Tremor Using Adaptive Path Smoothing Technique Via B-spline. - Assistive Technology. 96-104. |
Mohamad Zaliman Mohd Yusoff & Nor Azan Mat Zin. (2013). Exploring Suitable Emotion-focused Strategies In Helping Students To Regulate Their Emotional State In A Tutoring System: Malaysian Case Study. - Electronic Journal Of Research In Educational Psychology. 11 (3), 717-742. |
Salyani Osman, Noraidah Sahari@ashaari, Nor Azan Mat Zin, Ratna Zuarni Ramli, Norazimah Awang, Siti Rosni Mohamad Yusoff. (2013). Development And Evaluation Of Model For Teaching And Learning Traditional Craft Courseware. - Journal Of Theoretical And Applied Information Technology. 47(3):952-959. |
Ratna Zuarni Ramli, Nor Azan Mat Zin, Noraidah Sahari @ashaari, Salyani Osman. (2013). Development And Validation Of A Questionnaire To Measure Game Interface Preferences Based On Cultural Values. - Journal Of Theoretical And Applied Information Technology. 56(1):100-105. |
Seyed Yashar Banihashem, Nor Azan Mat Zin, Noor Faezah Mohd Yatim, Norlinah Mohamed Ibrahim. (2013). Real Time Break Point Detection Technique (rbpd) In Computer Mouse Trajectory. - Telkomnika. 11(5):2710-15. |
Ibrahim Almarashdeh, Nur Fazidah Elias, Noraidah Sahari And Nor Azan Mat Zain. (2013). Development Of An Interactive Learning Management System For Malaysian Distance Learning Institutions. - Middle East Journal Of Scientific Research. 14(11):1471-1479. |
Nor Azan Mat Zin And Wong Seng Yue. (2013). Design And Evaluation Of History Digital Game Based Learning (dgbl) Software. - Journal Of Next Generation Information Technology. 4(4):9-24. |
Salyani Osman, Noraidah Sahari, Nor Azan Mat Zin. (2012). Development Of Interactive Multimedia Courseware (e-craft) For Craft Education. - Turkish Online Journal Of Distance Education. 13(4):art.3,36-54. |
Saman Shishehchi, Seyed Yashar Banihashem, Nor Azan Mat Zin, Shahrul Azman Mohd. Noah. (2012). Ontological Approach In Knowledge Based Recommender System To Develop The Quality Of E-learning System. - Australian Journal Of Basic And Applied Sciences. 6(2):115-123. |
Salyani Osman, Nor Azan Mat Zin, Noraidah Sahari@ashaari, Yuhanis Omar, Ratna Zuarni Ramli, Norazimah Awang. (2012). New Model For Teaching And Learning Traditional Craft Courseware: Analysis And Design Phase. - Journal Of Theoretical And Applied Information Technology. 40(1):29-38. |
Juhana Salim, Zaiha Nadiah Zainal Abidin, Hazilah Mohd Amin, Onn Azraai Puade, Nor Azan Mat Zin, Salmijah Surif, Osman Hassan. (2012). Framework Of Chemical Inventory Management System Based On Ethnographic Research. - Journal Of Theoretical And Applied Information Technology. 36(1);118-128. |
Ahmad Althunibat, Nor Azan Mat Zain, Noraidah Sahari@ashaari. (2011). The Effect Of Social Influence On Mobile Government Adoption In Malaysia. - Journal Of Theoretical And Applied Information Technology (jatit). 25(2):103-110. |
Ahmad Althunibat, Nor Azan Mat Zain And Noraidah Sahari @ashaari. (2011). Modelling The Factors That Influence Mobile Government Services Acceptance. - African Journal Of Business Management. 5(34):13030-130. |
Saman Shishehchi, Seyed Yashar Banihashem, Nor Azan Mat Zin And Shahrul Azman Mohd Noah. (2011). Learning Content Recommendation For Visual Basic.net Programming Language Based On Ontology. - Journal Of Computer Science. 7(2):188-196. |
Almrashdeh, I.a., Sahari, N., Zin, N.a.m., Alsmadi, M.. (2011). Requirement Analysis For Distance Learning Management System Students In Malaysian Universities. - Journal Of Theoretical And Applied Information Technology. 24(1):17-27. |
Ibrahim Abood Almarashdeh, Noraidah Sahari, Nor Azan Mat Zin, Mutasem Alsmadi. (2011). Acceptance Of Learning Management System: A Comparison Between Distance Learners And Instructors. - Advanced In Information Sciences And Service Sciences. 3(5):1-9. |
Ibrahim Abood Almarashdeh, Noraidah Sahari, Nor Azan Mat Zin, Mutasem Alsmadi. (2010). The Success Of Learning Management System Among Distance Learners In Malaysian Universities. - Journal Of Theoretical And Applied Information Technology. 21(2):80-91. |
Nor Azan Mat Zin, Noor Azli Mohamed Masrop. (2010). User Interface And Interaction Design Based On A Motivation Model For Digital Game-based Jawi Learning Software. - Design Principles & Practices. 293-321. |
Zawiyah M. Yusof, Mokmin Basri And Nor Azan Mat Zin. (2010). Classification Of Issues Underlying The Development Of Information Policy. - Information Development. 26(3):204-213. |
Nor Azan Mat Zin. (2009). A-maths Multimedia Courseware For Effective Mathematic Learning: Matching Instructions To Student`s Learning Style. - Journal Of Applied Sciences. 9(8):1510-1516. |
Nor Azan Mat Zin, Zulaiha Ali Othman And Wong Seng Yue. (2009). Lae-lms : Applying Pedagogical Aspect Of Learning Activity In E-learning System. - Asian Journal Of Information Technology. 8(3):74-83. |
Zin N.a.m., Jaafar A., Yue W.s.. (2009). Digital Game-based Learning (dgbl) Model And Development Methodology For Teaching History. - Wseas Transactions On Computers. 8(2):322-333. |
Zaidah Ibrahim, Norizan Mat Diah, Muhammad Eirfan Azmi, Azizi Abdullah, And Nor Azan Mat Zin. (2022). Real-time Mobile Application For Handwritten Digit Recognition Using Mobilenet. - Proceedings Of The 11th International Conference On Robotics, Vision, Signal Processing And Power Applications. 1003-1008. |
Nurlieda Ellyanna Munirrah Binti Razali, Ratna Zuarni Ramli, Hazura Mohamed, Fadhilah Rosdi, Norizan Mat Diah, Nor Azan Mat Zin. (2021). Designing Storyboard For Climate Change Game. - 2021 International Conference On Electrical Engineering And Informatics (iceei). 1-6. |
Nur Rahmah Zulkifli, Noraidah Sahari, Nor Azan Mat Zin. (2021). Low-fidelity Testing Of Gamification Application For Low Cognitive Users. - 2021 International Conference On Electrical Engineering And Informatics, Iceei. 1-4. |
Siti Norliza Awang Noh, Hazura Mohamed, Nor Azan Mat Zin. (2021). The Effects Of Serious Games On Students Higher-order Thinking Skills In Science Education. - 2021 International Conference On Electrical Engineering And Informatics (iceei). 1-6. |
Nurul Izzah Othman, Nor Azan Mat Zin, And Hazura Mohamed. (2019). Accessibility Requirements In Serious Games For Low Vision Children. - 2019 International Conference On Electrical Engineering And Informatics (iceei. 624-630. |
Mohd Amin Mohd Noh,nor Azan Mat Zin And Noraidah Sahari @ Ashaari. (2019). Requirements For Interactive Digital Intervention System To Address Adolescents' Sexual And Reproductive Health Problems. - 2019 International Conference On Electrical Engineering And Informatics (iceei). 375-379. |
Wan Malini Wan Isa, Nor Azan Mat Zin, Fadhilah Rosdi, Hafiz Mohd Sarim And Saidah Saad. (2019). Ontology Modeling Of Intangible Cultural Heritage Terengganu Brassware Craft. - International Conference On Electrical Engineering And Informatics 2019 (iceei 2019). 1-6. |
Raudyah Md Tap, Nor Azan Mat Zin And Hafiz Mohd Sarim. (2019). Requirements For Creative Skills Development In Game Design. - 2019 International Conference On Electrical Engineering And Informatics (iceei). 176-182. |
Nur Rahmah Zulkifli,nor Azan Mat Zin And Rosadah Abdul Majid. (2019). Theories In Gamification Application Design For Slow Learners. - 2019 International Conference On Electrical Engineering And Informatics (iceei). 183-186. |
Wan Malini Wan Isa, Nor Azan Mat Zin, Fadhilah Rosdi, Hafiz Mohd Sarim And Saidah Saad. (2019). Ontology Modeling Of Intangible Cultural Heritage Terengganu Brassware Craft. - 2019 International Conference On Electrical Engineering And Informatics (iceei). 1-6. |
Kashif Ishaq, Nor Azan Mat Zin, Fadhilah Rosdi, Adnan Abid, Uzma Farooq. (2019). Effectiveness Of Literacy & Numeracy Drive (lnd): A Students' Perspective. - 2019 International Conference On Innovative Computing (icic). 214-223. |
Wan Malini Wan Isa, Nor Azan Mat Zin, Fadhilah Rosdi Dan Hafiz Mohd Sarim. (2019). Serious Game Design For Terengganu Brassware Craft Heritage. - 2019 Ieee Conference On Graphics And Media (game). 13-17. |
Ahmed Mohammed Elaklouk, Nor Azan Mat Zin, Azrulhizam Shapii. (2013). Game Design For Acquired Brain Injury Cognitive Rehabilitation : A Conceptual Framework. - Advances In Visual Informatics (lecture Notes In Computer Science). . |
Hairulliza Mohamad Judi, Noraidah Sahari Ashaari, Nor Azan Mat Zin And Zawiyah M. Yusof. (2013). Framework Of Ict Impact On Adolescent. - Procedia Technology - The 4th International Conference On Electrical Engineering And Informatics (iceei 2013). . |
Wong Seng Yue And Nor Azan Mat Zin. (2013). Voice Recognition And Visualization Mobile Apps Game For Training And Teaching Hearing Handicaps Children. - 4th International Conference On Electrical Engineering And Informatics (iceei 2013). 479-486. |
Ratna Zuarni Ramli, Noraidah Sahari, Nor Azan Mat Zin, Norlis Othman, Salyani Osman. (2013). Development And Validation Of Game Interface With Culture Questionnaire: Graphic And Animation. - Procedia Technology - The 4th International Conference On Electrical Engineering And Informatics (iceei 2013). 840-845. |
Tengku Siti Meriam, Nazlena Mohamad Ali, Masnizah Mohd, Saidah Saad, Juhana Salim, Aidanismah Yahya, Shereena Mohd Arif, Lailatul Qadri Zakaria, Amirah Ismail, Siti Fadzilah Mat, Nor Azan Mat Zin. (2012). Trends In The Final Year Project For Multimedia Undergraduate. - Procedia Social And Behavioral Sciences - Ukm Teaching And Learning Congress 2011. . |
Azmi, Ibrahim, Nor Azan Mat Zin, Noraidah Sahari @ Ashaari. (2011). A Simulation Model Using System Dynamic For Predicting Dengue Fever Outbreak. - Proceeding Of International Conference In Computing, Control, And Telecommunication Technologies 2011. . |
Rahmah Mokhtar, Siti Norul Huda Sheikh Abdullah, Nor Azan Mat Zin. (2011). Classifying Modality Learning Styles Based On Production-fuzzy Rules. - 2011 International Conference On Pattern Analysis And Intelligent Robotics (icpair). . |
Azmi Ibrahim, Nor Azan Mat Zin And Noraidah Sahari Ashaari. (2011). Simulation Model For Predicting Dengue Fever Outbreak. - World Academy Of Science, Engineering And Technology International Journal Of Computer, Information Science And Engineering. 1-3. |
Tengku Siti Meriam Tengku Wook, Noraidag Sahari @ Ashaari, Siti Fadzilah Mat Noor, Nor Azan Hj. Mat Zin, Azizah Jaafar. (2011). Framework Of Visual Interface For Children Digital Library. - 2011 International Conference On Electrical Engineering And Informatics, Iceei 2011; Bandung. . |
Ibrahim Abood Almarashdeh, Noraidah Sahari, Nor Azan Mat Zin. (2011). Heuristic Evaluation Of Distance Learning Management System Interface. - 2011 International Conference On Electrical Engineering And Informatics, Iceei 2011; Bandung. . |
Ibrahim Abood Almrashdeh, Noraidah Sahari, Nor Azan Mat Zin, Mutasem Alsmadi. (2011). Instructor`s Success Measures Of Learning Management System. - 2011 International Conference On Electrical Engineering And Informatics, Iceei 2011; Bandung. . |
Normala Rahim, Tengku Siti Meriam Tengku Wook, Nor Azan Mat Zin. (2011). Developing Conceptual Model Of Virtual Museum Environment Based On User Interaction Issues. - 2nd International Visual Informatics Conference, Ivic 2011; Selangor (lecture Notes Computer Science). . |
Salyani Osman, Nor Azan M.zin, Noraidah S. And Yuhanis Omar. (2011). Model For Courseware Development Of Teaching And Learning Traditional Craft (cdtc Model): Initial Validation. - 2011 Ieee Symposium On Computers And Informatics, Isci 2011; Kuala Lumpur. . |
Tengku Siti Meriam Tengku Wook, Noraidah Sahari, Siti Fadzilah Mat Noor, Nor Azan Mat Zin, Azizah Jaafar. (2011). Framework Of Visual Interface For Children`s Digital Library. - 2011 International Conference On Electrical Engineering And Informatics (iceei), Bandung, Indonesia. . |
Mohid S.z., Zin N.a.m.. (2011). Accessible Courseware For Kids With Hearing Impaired (mudahkiu): A Preliminary Analysis. - 2011 International Conference On Pattern Analysis And Intelligent Robotics (icpair). . |
Diah, N.m., Mat Zin, N.a.. (2011). Digital Training Tool Framework For Jawi Character Formation. - 2nd International Visual Informatics Conference, Ivic 2011; Selangor (lecture Notes In Computer Science). . |
Ghazal, M.a., Yusof, M.m., Zin, N.a.m.. (2011). Adaptive Educational Hypermedia System Using Cognitive Style Approach: Challenges And Opportunities. - 2011 International Conference On Electrical Engineering And Informatics, Iceei 2011; Bandung. . |
Yusoff S.r.m., Zin N.a.m.. (2011). Self Efficiency And Social Influence Of Computer Support Collaborative Learning Teaching And Learning Blog. - 2011 International Conference On Pattern Analysis And Intelligent Robotics (icpair). . |
Shishehchi, S., Banihashem, S.y., Zin, N.a.m., Mohd. Noah, S.a.. (2011). Review Of Personalized Recommendation Techniques For Learners In E-learning Systems. - 2011 International Conference On Semantic Technology And Information Retrieval, Stair 2011; Putrajaya. . |
Ramli R.z., Zin N.a.m., Ashaari N.. (2011). Factoring Culture As The Main Role To Design Game Interface Model. - 2011 International Conference On Pattern Analysis And Intelligent Robotics (icpair). . |
Seyed Yashar Banihashem, Saman Shishehchi, Nor Azan Mat Zin, Nor Faezah Mohd Yatim. (2011). Accessible Targets For Motion Impaired Users With Hidden Click Zone Technique. - 2011 International Conference On Pattern Analysis And Intelligent Robotics - Special Track On Human Centered Multimedia Analysis, Icpair 2011; Putrajaya. 118-121. |
Rahmah Mokhtar, Nor Azan Mat Zin, Siti Norul Huda Sheikh Abdullah. (2010). Rule-based Knowledge Representation For Modality Learning Style. - Knowledge Management International Conference (kmice) 2010. . |
Normala Rahim, Tengku Siti Meriam Tengku Wook Dan Nor Azan Mat Zin. (2023). Interaksi Pengalaman Pengguna: Antara Muka Pengalaman Semula Jadi. - . 153. |
Nur Mahirah Mohamad Saleh, Hafiz Mohd Sarim, Nor Azan Mat Zin. (2021). Teknologi Kreatif Digital Warisan Budaya. - . 14. |
Nurlaili Mohd Azizi, Hafiz Mohd Sarim & Nor Azan Mat Zin. (2021). Teknologi Kreatif Digital Warisan Budaya. - . 11. |
Wan Malini Wan Isa, Nor Azan Mat Zin, Hafiz Mohd Sarim. (2021). Teknologi Kreatif Digital Warisan Budaya. - . 13. |
Normala Rahim, Tengku Siti Meriam Tengku Wook Dan Nor Azan Mat Zin. (2020). Meneroka Warisan Maya. - . 22. |
Tengku Siti Meriam Tengku Wook, Siti Fadzilah Mat Noor, Hazura Mohamed, Noraidah Sahari @ Ashaari, Nor Azan Mat Zin Dan Intan Yusrina Zairon. (2020). Meneroka Warisan Maya. - . 18. |
Nor Azan Mat Zin. (2017). Rekabentuk Dan Kebolehgunaan Sistem Multimedia. - . 7. |
Norizan Mat Diah & Nor Azan Mat Zin. (2017). Reka Bentuk Dan Kebolehgunaan Sistem Multimedia. - . 18. |
Nor Azan Mat Zin & Noraidah Sahari@ Ashaari. (2017). Reka Bentuk Dan Kebolehgunaan Sistem Multimedia. - . 186. |
Noorazli Mohamad Masrop & Nor Azan Mat Zin. (2017). Reka Bentuk Dan Kebolehgunaan Sistem Multimedia. - . 14. |
Nor Azan Mat Zin & Zurina Muda. (2017). Penyelidikan Komputeran Dalam Era Revolusi Industri 4.0. - . 9. |
Siti Rosni Mohd Yusof & Nor Azan Mat Zin. (2017). Reka Bentuk Dan Kebolehgunaan Sistem Multimedia. - . 15. |
Ratna Zuarni Ramli, Nor Azan Mat Zin, Noraidah Sahari @ Ashaari. (2017). Raka Bentuk Dan Kebolehgunaan Sistem Multimedia. - . 18. |
Salyani Osman, Noraidah Sahari @ Ashaari, Nor Azan Mat Zin. (2017). Reka Bentuk Dan Kebolehgunaan Sistem Multimedia. - . 32. |
Abdullah Nasih Isa, Zurina Muda & Nor Azan Mat Zin. (2016). Kelestarian Warisan Budaya Melalui Teknologi Maklumat Dan Komunikasi. - . 17. |
Nor Azan Mat Zin, Siti Fadzilah Mat Noor & Zurina Muda. (2016). Kelestarian Warisan Budaya Melalui Teknologi Maklumat Dan Komunikasi. - . 126. |
Siti Rosni Mohammad Yusof And Nor Azan Mat Zin. (2014). New Horizons In Web Based Learning. - . 79-89 (9). |
Mokmin Basri, Zawiyah Mohammad Yusof, Nor Azan Mat Zin. (2013). Dasar Maklumat Nasional Di Malaysia. - . 237. |
Nor Azan Mat Zin, Nur Yuhanis Mohd Nasir And Munirah Ghazali. (2010). Convergence And Hybrid Information Technologies. - . 209-225. |
Nur Mahirah Mohamad Saleh, Hafiz Mohd Sarim, Nor Azan Mat Zin. (2021). Teknologi Kreatif Digital Warisan Budaya. - . 14. |
Wan Malini Wan Isa, Nor Azan Mat Zin, Hafiz Mohd Sarim. (2021). Teknologi Kreatif Digital Warisan Budaya. - . 13. |
Nurlaili Mohd Azizi, Hafiz Mohd Sarim & Nor Azan Mat Zin. (2021). Teknologi Kreatif Digital Warisan Budaya. - . 11. |
Tengku Siti Meriam Tengku Wook, Siti Fadzilah Mat Noor, Hazura Mohamed, Noraidah Sahari @ Ashaari, Nor Azan Mat Zin Dan Intan Yusrina Zairon. (2020). Meneroka Warisan Maya. - . 18. |
Normala Rahim, Tengku Siti Meriam Tengku Wook Dan Nor Azan Mat Zin. (2020). Meneroka Warisan Maya. - . 22. |
Noorazli Mohamad Masrop & Nor Azan Mat Zin. (2017). Reka Bentuk Dan Kebolehgunaan Sistem Multimedia. - . 14. |
Nor Azan Mat Zin & Zurina Muda. (2017). Penyelidikan Komputeran Dalam Era Revolusi Industri 4.0. - . 9. |
Siti Rosni Mohd Yusof & Nor Azan Mat Zin. (2017). Reka Bentuk Dan Kebolehgunaan Sistem Multimedia. - . 15. |
Nor Azan Mat Zin. (2017). Rekabentuk Dan Kebolehgunaan Sistem Multimedia. - . 7. |
Ratna Zuarni Ramli, Nor Azan Mat Zin, Noraidah Sahari @ Ashaari. (2017). Raka Bentuk Dan Kebolehgunaan Sistem Multimedia. - . 18. |
Salyani Osman, Noraidah Sahari @ Ashaari, Nor Azan Mat Zin. (2017). Reka Bentuk Dan Kebolehgunaan Sistem Multimedia. - . 32. |
Norizan Mat Diah & Nor Azan Mat Zin. (2017). Reka Bentuk Dan Kebolehgunaan Sistem Multimedia. - . 18. |
Abdullah Nasih Isa, Zurina Muda & Nor Azan Mat Zin. (2016). Kelestarian Warisan Budaya Melalui Teknologi Maklumat Dan Komunikasi. - . 17. |
Siti Rosni Mohammad Yusof And Nor Azan Mat Zin. (2014). New Horizons In Web Based Learning. - . 79-89 (9). |
Nor Azan Mat Zin, Nur Yuhanis Mohd Nasir And Munirah Ghazali. (2010). Convergence And Hybrid Information Technologies. - . 209-225. |
Normala Rahim, Tengku Siti Meriam Tengku Wook Dan Nor Azan Mat Zin. (2023). Interaksi Pengalaman Pengguna: Antara Muka Pengalaman Semula Jadi. - . 153. |
Nor Azan Mat Zin & Noraidah Sahari@ Ashaari. (2017). Reka Bentuk Dan Kebolehgunaan Sistem Multimedia. - . 186. |
Nor Azan Mat Zin, Siti Fadzilah Mat Noor & Zurina Muda. (2016). Kelestarian Warisan Budaya Melalui Teknologi Maklumat Dan Komunikasi. - . 126. |
Mokmin Basri, Zawiyah Mohammad Yusof, Nor Azan Mat Zin. (2013). Dasar Maklumat Nasional Di Malaysia. - . 237. |
Hafiz Bin Mohd Sarim;siti Fadzilah Binti Mat Noor;nor Azan Binti Mat Zin. (2025). Model Lakon-peranan Interaktif (interactive Role-play) Dalam Permainan Simulasi 3d Sebagai Alat Peningkatan Kesedaran Kesihatan Mental Di Kalangan Masyarakat. - . . |
Tengku Siti Meriam Tengku Wook, Siti Fadzilah Mat Nor, Hazura Mohamed, Rodziah Latih, Noraidah Sahari @ Ashaari, Nor Azan Mat Zin, Noorazean Mohd Ali. (2024). Seni Melangkaui Sempadan: Meneroka Muzium Maya E-dagang. - Buletin Akses. 62-63. |
Marini Bt. Abu Bakar;syahanim Bt. Mohd Salleh;nor Azan Binti Mat Zin;rodziah Binti Latih;noorazean Binti Mohd Ali. (2021). Kerangka Enjin Permainan Sebagai Alat Pengajaran Kursus Asas Pengaturcaraan. - . . |
Hafiz Bin Mohd Sarim;nor Azan Binti Mat Zin;mohammad Faidzul Bin Nasrudin. (2020). Game-engine Driven 3d Interactive Mooc For Teaching Hands-on Laboratory Skills In Stem. - . . |
Nor Azan Mat Zin, Wan Malini Wan Isa, Sufian Jusoh, Supyan Husin, Tengku Siti Meriam Tengku Wook, Fadzilah Roshdi, Hafiz Mohd Sarim. (2020). Pangkalan Pengetahuan Warisan Tidak Ketara Tembaga Terengganu. - Akses: Advancing Knowledge For Success (issn: 2710-7329). 32. |
Siti Fadzilah Binti Mat Noor;noraidah Bt. Sahari @ Ashaari;zurina Binti Muda;nor Azan Binti Mat Zin;tengku Siti Meriam Binti Tengku Wook;hafiz Bin Mohd Sarim;hazura Binti Mohamed. (2020). Permainan Digital Untuk Kesedaran Bencana. - . . |
Nor Azan Mat Zin. (2020). Literasi Media:socmed, Berita Palsu, Deepfake Video. - . 1-19. |
Nor Azan Mat Zin. (2020). Literasi Media: Media Sosial, Berita Palsu, Video Deepfake. - Pertubuhan Berita Nasional Malaysia - Bernama (ruangan Pena Wanita). 1. |
Muhammad Syazwan Hakimi Bin Hishamuddin, Ling Sie Chiong, Liew Eng Chuan Dan Nor Azan Mat Zin. (2020). Kfc Content Management System (web Application). - Laporan Latihan Industri. 1-16. |
Muhammad Aiefuddin Jamaludin, Wan Muzaffar Wan Hashim And Nor Azan Mat Zin. (2020). Mari Belajar Membaca : Anak2u. - Laporan Latihan Industri. 1-20. |
Nor Azan Mat Zin, Mohd Syazwan Baharuddin, Zarina Shukur, Hafiz Mohd Sarim, Hadi Affendy Dahlan, Azana Hafizah Mohd Aman. (2020). Akses: Advancing Knowledge For Success (issn 2710-7329). - Akses: Advancing Knowledge For Success. 1-40. |
Nur Mahirah Mohamad Saleh, Hafiz Mohd Sarim And Nor Azan Mat Zin. (2019). 3d Digital Conservation Of Malay Heritage Houses For Designing Archival System. - . 1-17. |
Nur Athirah Mat Saleh, Mohd Shahabudin Md Yatim, Nor Azan Mat Zin. (2019). Santai Ilmu Online Bookstore Website. - Laporan Teknik Latihan Industri. 1-20. |
Nor Azan Mat Zin. (2019). Empowerment Of Terengganu Tembaga (brassware) Community And Preservation Efforts Of The Intangible Heritage. - Endinamosis 2019 3rd International Conference On Rural Development And Community Empowerment. 32. |
Nurlaili Binti Mohd Azizi, Hafiz Bin Mohd Sarim, And Nor Azan Mat Zin. (2019). Design Of A 3d Weaponry For Preserving Malay Archipelago Heritage. - . 1-18. |
Nor Azan Mat Zin. (2019). Knowledge Base For Intangible Heritage Preservation Of Terengganu Temaga (brassware). - 2019 Asian Cultural Landscape Association (acla)conference. 89-90. |
Nor Azan Mat Zin, Wan Malini Wan Isa, Fadhilah Rosdi, Hafiz Mohd Sarim, Tengku Siti Meriam Tengku Wook, Supyan Husin & Sufian Jusoh. (2018). Reka Bentuk Permainan Serius Berasaskan Pengetahuan Warisan Budaya Tidak Ketara Kraf Tembaga. - Seminar Kelangsungan Pemikiran, Jati Diri Dan Budaya Melayu 2018. . |
Noursilawati Abdul Halim, Zawiyah M.yusof & Nor Azan M. Zin. (2018). Ig For Public Sector. - Majalah Impact Special Issue Ukm-iic2018. . |
Nor Azan Mat Zin. (2018). Ri 4.0 Dan Pendidikan Bahasa Melayu. - . . |
Fatin Nurshafiqah Nadzri, Muhammad Nabil Abu Naim & Nor Azan Mat Zin. (2018). Info Kiosk For Padat. - Laporan Latihan Industri. . |
Nurul Asyiqin Mohammad Fathil, Norman Tumiran & Nor Azan Mat Zin. (2018). E-learning Video. - Laporan Latihan Industri. . |
Noursilawati Abdul Halim, Zawiyah M. Yusof & Nor Azan Mat Zin. (2018). Ig For Public Sector. - Impact Special Issue 2018. . |
Nor Azan Binti Mat Zin;marini Bt. Abu Bakar;azrulhizam Bin Shapi`i. (2018). Stem Educational Game Framework Using Participatory Design Approach To Facilitate Conceptual Understanding Of Programming. - . . |
Nor Azan Mat Zin. (2018). Teknologi Masa Hadapan: Isu Dan Persediaan Umat Islam Menghadapinya.. - . 1-8. |
Noursilawati Abul Halim, Zawiyah M. Yusof & Nor Azan Mat Zin. (2018). The Requirement For Information Governance Framework In Malaysia Public Sector. - International Conference On Business Management, Education, Social Sciences And Computer Science. . |
Nur Atiqah Md Nasir, Zaharudin Abdul Wahab, Nor Wahida Nawawi & Nor Azan Mat Zin. (2018). Customer Contact Tool. - Laporan Latihan Industri. . |
Nur Faralisa Sofea Misran & Nor Azan Mat Zin. (2018). Development Of Blue Ocean Data Solutions Website. - Laporan Latihan Industri. . |
Ahmad Nasyeth Alfayyad Abu Bakar & Nor Azan Mat Zin. (2018). Pembangunan Permainan Serius Untuk Simulasi Penyelamatan Diri Semasa Kebakaran Rumah. - Laporan Teknik Projek Tahun Akhir. . |
Nur Athirah Mat Salleh & Nor Azan Mat Zin. (2018). Aplikasi Permainan Peribahasa Melayu. - Laporan Teknik. . |
Alia Hanum Shamsulbahri & Nor Azan Mat Zin. (2018). Permainan Hang Tuah. - Laporan Teknik Projek Tahun Akhir,. . |
Fatin Nurshafiqah Nadzri, Muhammad Nabil Abu Naim & Nor Azan Mat Zin. (2018). Info Kiosk For Padat. - Laporan Latihan Industri. . |
Nur Atiqah Md Nasir & Nor Azan Mat Zin. (2017). Aplikasi Augmentasi Realiti Tumbesaran Rama-rama. - . . |
Nur Faralisa Sofea Misran & Nor Azan Mat Zin. (2017). Aplikasi Mudah Alih Permainan Tradisional Galah Panjang. - Framework Of Visual Inter. . |
Fatin Nurshafiqah Nadzri & Nor Azan Binti Mat Zin. (2017). Aplikasi Permainan Jawi. - . . |
Nurul Asyiqin Mohammad Fathil & Nor Azan Mat Zin. (2017). Permainan Simulasi Kraf Dan Pertukangan. - Framework Of Visual Inter. . |
Nor Azan Mat Zin. (2017). Large Scale Serious Games Grand Challenge. - Research At Ftsm. . |
Normala Rahim, Tengku Siti Meriam Tengku Wook And Nor Azan Mat Zin. (2017). Analysis On User Interaction In Virtual Heritage: Virtual Museum Environment. - The 7th International Conference On Information Technology And Multimedia. . |
Nor Azan Mat Zin Dan Norizan Mat Diah. (2017). Aplikasi Permainan Menulis Jawi. - International Conference And Exposition On Inventions By Institutions Of Higher Learning (pecipta) 2017. . |
Tengku Siti Meriam Tengku Wook, Nor Azan Mat Zin, Noraidah Sahari @ Ashaari, Siti Fadzilah Mat Noor, Zurina Muda, Amirah Ismail, Hazura Mohamed, Lailatul Qadri Zakaria, Noorazean Mohd. Ali & Hairulliza Mohd Judi. (2017). Teknik Panorama Realiti Maya (prm) Jenis Kubus Dalam Persekitaran Muzium Maya. - Innovation & Commercialisation Conference 2017. . |
Nor Azan Mat Zin,hasherah Mohd Ibrahim, Siti Norul Huda Sheikh Abdullah, Hiroyuki Lida & Salwani Mohd Daud. (2017). Profil Penyelidikan Skim Geran Penyelidikan Kpt -new Game-based Technique For Measuring And Visualising The Effectiveness Of Computer-aided Language And Speech Therapy (calst). - Framework Of Visual Inter. . |
Iping Supriana, Ririn Agustin, Marini Abu Bakar, Nor Azan Mat Zin. (2017). Serious Games For Effective Learning. - The 2017 6th International Conference On Electrical Engineering And Informatics (iceei). . |
Ahmed Mohammed Elaklouk And Nor Azan Mat Zin. (2017). Design And Usability Evaluation Of Rehabilitation Gaming System For Cognitive Deficiencies. - The 2017 6th International Conference On Electrical Engineering And Informatics (iceei). . |
Nor Azan Mat Zin, Seyed Yashar Banihashem Dan Norlinah Mohamed. (2016). Parkinson`s Desease And Involuntary Tremor- An Adaptive Path Smoothing Technique Via B-spline (apss). - Impact. 27. |
Tengku Siti Meriam Tengku Wook. (2016). Cultural Heritage Online. - New Straits Times. 1-2. |
Nurul Izzah Othman & Nor Azan Mat Zin. (2016). Accessibility Design Elements And Guidelines Of Serious Game Review For Visually Impaired People. - Framework Of Visual Inter. . |
Nor Azan Binti Mat Zin. (2016). Parkinson`s Disease And Involuntary Tremor - An Adaptive Path Smoothing Technique Via B-spline (apps). - Impact: Technologies For Society`s Well-being. 26-27. |
T.siti Meriam T.wook,nor Azan Mat Zin,noraidah Sahari @ashaari,siti Fadzilah Mat Noor,hazura Mohamed,hairulliza Mohamad Judi,noorazean Mohd Ali,amirah Ismail,zurina Muda,lailatul Qadri,normala Rahim. (2015). Virtual Museum Project. - . . |
Maryati Binti Mohd. Yusof, Shahrul Azman Bin Mohd Noah, Nor Azan Binti Mat Zin. (2014). A Semantic Approach To Collaborative Tagging In Medical Blogs. - . . |
Liew Tze Wei, Nor Azan Mat Zin & Noraidah Sahari @ Ashaari. (2014). Facial And Vocal Expressions Of Virtual Agent In Virtual Learning Environment. - 2014 Softam Postgraduate Seminar. . |
Mohana Muniandy, Nor Azan Mat Zin & Azrulhizam Shapii`. (2014). Speech-based Natural User Interface In Participatory Computer Game Design For Speech Therapy. - 2014 Softam Postgraduate Seminar. . |
Zawiyah M. Yusof, Hazura Mohamed, Jamaiah Yahaya, Kamsuriah Ahmad, Muriati Mukhtar, Nor Azan Mat Zin, Ravie Chandren Muniyandi, Rossilawati Sulaiman, Siti Fadzilah Mat Noor. (2014). 2014 Softam Postgraduate Seminar : Book Of Abstract. - 2014 Softam Postgraduate Seminar. . |
Hairulliza Mohamad Judi , Noraidah Sahari@ Ashaari, Nor Azan Mat Zin, Zawiyah M. Yusof. (2013). Framework Of Ict Impact On Adolescent. - International Conference On Electrical Engineering And Informatics 2013 (iceei 2013). . |
Zawiyah M. Yusof, Nor Azan Mat Zin, Abd Razak Hamdan Dan Aziz Deraman. (2012). Pembangunan Dasar Maklumat Dalam Agensi Awam Di Malaysia. - E-kerajaan: Tinjauan Ke A. . |
M.rahmah, M.z Nor Azan & S.a Siti Norul Huda. (2010). User Model Of Modality Learning Style Prediction: Comparing Simple Rule Base, Fuzzy Rule And Combination Techniques.. - World Academy Of Science, Engineering And Technology. . |
Nor Azan Mat Zin Dan Noor Azli Md. Masrop. (2009). Myjawigame. - . . |
Nor Azan Mat Zin, Munirah Ghazali Dan Nur Yuhanis Mohd Nasir. (2009). Sang Kelembai. - . . |
Wong Seng Yue Dan Nor Azan Mat Zin. (2008). Digital Game-based Learning (dgbl) Model And Development Methodology For Teaching History. - The 7th Wseas International Conference On E-activities (e-learning, E-communities, E-commerce, E-management, E-marketing, E-governance, Tele-working / E-activities`08). . |
Pembangunan Aplikasi Permainan Menulis Jawi , Ketua Projek , 01-06-2018 sehingga 30-11-2020 , Universiti |
Pembangunan Pangkalan Pengetahuan dan permainan tidak Ketara Kraf Tembaga , Ketua Projek , 01-02-2018 sehingga 31-01-2021 , Universiti |
Design and Usability Evaluation of Multimedia Systems , Ketua Projek , 15-06-2015 sehingga 30-09-2016 , Universiti |
STEM Educational Game Framework using Participatory Design Approach to Facilitate Conceptual Understanding of Programming , Ketua Projek , 01-06-2015 sehingga 30-11-2017 , Universiti |
MyCommunity , Ketua Projek , 25-11-2014 sehingga 31-12-2016 , Kebangsaan |
New game-based technique for measuring and visualising the effectiveness of Computer-aided Language and Speech Therapy (CALST) , Ketua Projek , 01-07-2014 sehingga 31-12-2016 , Kebangsaan |
Design and Usability Evaluation of Multimedia Systems , Ketua Projek , 01-04-2014 sehingga 31-03-2015 , Universiti |
DESIGN AND USABILITY EVALUATION OF MULTIMEDIA APPLICATIONS , Ketua Projek , 01-01-2013 sehingga 31-03-2014 , Universiti |
Mukim Bukit Serampang Community Management Portal and ICT Literacy Programme for Mukim Bukit Serampamg Community , Ketua Projek , 25-06-2012 sehingga 24-03-2015 , Universiti |
Web Medical Problem-Based Learning System , Ketua Projek , 01-06-2012 sehingga 01-06-2013 , Universiti |
Children haptic Jawi handwritting recognition bad on multiple classifiers , Ketua Projek , 08-08-2011 sehingga 07-08-2012 , Universiti |
Pembangunan dan Penilaian Program Peningkatan Literasi ICT di Kalangan Guru, Kakitangan dan Pelajar Terpilih SMKTTA , Ketua Projek , 01-06-2008 sehingga 31-12-2010 , Universiti |
Intelligent Web Tutor , Ketua Projek , 01-11-2007 sehingga 30-11-2009 , Kebangsaan |
Edutainment Courseware For Teaching Moral Values , Ketua Projek , 01-09-2007 sehingga 01-08-2009 , Kebangsaan |
Model Lakon-Peranan Interaktif (Interactive Role-Play) dalam Permainan Simulasi 3D Sebagai Alat Peningkatan Kesedaran Kesihatan Mental Di Kalangan Masyarakat , Penyelidik Bersama , 01-10-2019 sehingga 30-09-2022 , Universiti |
Permainan Digital Untuk Kesedaran Bencana , Penyelidik Bersama , 01-08-2018 sehingga 31-10-2019 , Universiti |
Simulasi Dan Permainan Warisan Budaya Sebagai Alat Untuk Pembinaan Jati Diri , Penyelidik Bersama , 01-02-2018 sehingga 31-01-2021 , Universiti |
Game-Engine Driven 3D Interactive MOOC for Teaching Hands-On Laboratory Skills in STEM , Penyelidik Bersama , 15-12-2017 sehingga 14-12-2019 , Universiti |
Speech detection for early diagnosis of vocal cords disease using Fuzzy approach , Penyelidik Bersama , 16-10-2017 sehingga 15-07-2020 , Universiti |
Vamuse-C (Virtual Museum Commerce) , Penyelidik Bersama , 01-06-2017 sehingga 30-11-2018 , Universiti |
Aplikasi Web Lawatan Maya UKM (UKM Virtual Tour) , Penyelidik Bersama , 01-01-2017 sehingga 31-12-2017 , Kebangsaan |
Kerangka enjin permainan sebagai alat pengajaran kursus asas pengaturcaraan , Penyelidik Bersama , 01-08-2016 sehingga 31-01-2019 , Kebangsaan |
Serious Games for Cognitive Rehabilitation System , Penyelidik Bersama , 01-06-2015 sehingga 31-05-2017 , Universiti |
Pengajaran dan Pembelajaran Berasaskan Microsoft Kinect : Keberkesanannya Terhadap Pelajar Subjek Animasi Permodelan 3D , Penyelidik Bersama , 01-08-2014 sehingga 31-07-2015 , Universiti |
Pembangunan Program Lonjakan Penerbitan Penyelidikan, Penerbitan dan Pendidikan FTSM , Penyelidik Bersama , 01-04-2014 sehingga 31-03-2015 , Universiti |
Teknik Panorama Realiti Maya (PRM) Jenis Kubus dalam Persekitaran Muzium Maya , Penyelidik Bersama , 03-02-2014 sehingga 02-07-2016 , Universiti |
PEMBANGUNAN PROGRAM LONJAKAN PENYELIDIKAN, PENERBITAN DAN PENDIDIKAN FTSM , Penyelidik Bersama , 01-01-2013 sehingga 31-03-2014 , Universiti |
A Semantic Approach to Collaborative Tagging in Medical Blogs , Penyelidik Bersama , 06-06-2011 sehingga 05-06-2014 , Kebangsaan |
Pelaksanaan Web-based PBL , Penyelidik Bersama , 01-04-2011 sehingga 30-09-2013 , Universiti |
Construction of Structural Evaluation Model for Learning management systems for multi users perspective , Penyelidik Bersama , 01-06-2010 sehingga 30-06-2012 , Universiti |
Multi-display Interactive Visualisation Environment on Haptic Horinzontal Surface (Mi VH Tabletop) , Penyelidik Bersama , 01-07-2009 sehingga 31-12-2011 , Universiti |
Game-baesd Design and Cognitive Walk-through Evaluation Approach for Multimedia Software , Penyelidik Bersama , 01-10-2007 sehingga 31-03-2011 , Universiti |
Development Of A Malaysian Sex Education Courseware (MSE) For Secondary School Based On 3D Animation Approach , Penyelidik Bersama , 01-09-2007 sehingga 01-09-2009 , Kebangsaan |
Development Of Web Based User Interface Evaluation System , Penyelidik Bersama , 01-12-2006 sehingga 30-06-2008 , Kebangsaan |
Pembangunan Polisi Pengurusan Maklumat/Dokumen dalam Agensi Awam di Malaysia , Penyelidik Bersama , 01-11-2006 sehingga 30-04-2010 , Kebangsaan |
Visualisasi Peribahasa Berunsur Ilmu Sains Dalam Akal Budi Melayu Melalui Permainan Interaktif dan Animasi , Ketua Program , 01-02-2018 sehingga 31-01-2021 , Universiti |
Sistem Pencadang Indigen berasaskan Semantik bagi Pencadangan Artikel Berita bersifat Serendipiti , Ketua Program , 01-02-2018 sehingga 31-01-2021 , Universiti |
Simulasi Dan Permainan Warisan Budaya Sebagai Alat Untuk Pembinaan Jati Diri , Ketua Program , 01-02-2018 sehingga 31-01-2021 , Universiti |
Anugerah Perkhidmatan Cemerlang , 1996 |
Anugerah Perkhidmatan Cemerlang / Anugerah Perkhidmatan Cemerlang , 2009 |
Anugerah Perkhidmatan Cemerlang / Anugerah Perkhidmatan Cemerlang , 2017 |
Anugerah Perkhidmatan 20 Tahun / Anugerah Perkhidmatan 20 Tahun , 2018 |
Anugerah Emas , 2020 |
kNOVASI 2020 , 2020 |
NATIONAL INNOVATION AND INVENTION COMPETITION , 2019 |
Invention Award , 2017 |
Inovasi Penyelidikan , 2017 |
PECIPTA , 2017 |
Sains4: Pembelajaran dan Penilaian Berasaskan Web., NOOR DARWISYA BINTI HUSSIN, Sarjana |
Approaching History Through the Eyes of 3 D Animation the Comparative Measurement of the Effect of the Medium A Cognitive Studies between the Medium of 3D & Film., HAZRIN BIN MAJID, Sarjana |
GO LEGENDS!! (INTERACTIVE GAME WITH DANCE PAD APPLICATION)., AZMAWATI BINTI MOHD LAZIM, Sarjana |
PERISIAN PERMAINAN MOBIL BERASASKAN CERITA RAKYAT., NURUL FIZAH BINTI MOHAMAD NUSRAN, Sarjana |
PEMBANGUNAN PERISIAN KURSUS PENDIDIKAN SEKSUALITI MALAYSIA (MALAYSIAN SEXUALITY EDUCATION : MSE) MELALUI PENDEKATAN ANIMASI DAN REKA BENTUK BERPUSATKAN PENGGUNAAN., CHAN SIEW LEE, Sarjana |
ADAPTIVE WEB-BASED APPLICATIONS., SARAH MEHDIZADEGAN, Sarjana |
Sistem Pemuliharaan Budaya, Bandar Warisan Melaka dan Georgetown, PREMALATHA A/P SALWOOM, Sarjana |
PERISIAN KURSUS UNTUK MOTIVASI BERASASKAN CERITA RAKYAT SI TANGGANG, ZAHIATUL HUDA BINTI MUHAMMAD SHARIF, Sarjana |
SISTEM PENDIDIKAN ADAPTIF DAN CERDAS BERASASKAN WEB (SPACW) MENGGUNAKAN PENDEKATAN ONTOLOGI, ILI FARHANA BINTI MD MAHTAR, Sarjana |
MAKMAL MAYA KEMAHIRAN PROSES SAINS MENGGUNAKAN PENDEKATAN, NUR ZATUL IFFAH BINTI ISMAIL, Sarjana |
Effective Second Language Learning Through Interactive Audio, Intertive Interface, HOSENBUX MOHAMMAD ZAKIR, Sarjana |
RANGKA KERJA SISTEM HIPERMEDIA ADAPTIF BERASASKAN WEB., FARIDAH BINTI JOHAR, Sarjana |
ANIMASI 2D DALAM PERISIAN EDUTAINMENT PENDIDIKAN KESIHATAN UNTUK, NORSHAHILA BINTI IBRAHIM, Sarjana |
KERANGKA DASAR TADBIR URUS MAKLUMAT SEKTOR AWAM DI MALAYSIA, NOURSILAWATI BINTI ABDUL HALIM, Sarjana |
ANIMASI PERMAINAN TRADISIONAL KANAK-KANAK., SITI NURUL AKMAL BINTI MOHD, Sarjana |
SISTEM PERIBAHASA MULTIMEDIA UNTUK PENDIDIKAN, HARYATI BINTI ABDUL RAHMAN, Sarjana |
KERANGKA PORTAL SISTEM PENGURUSAN MUKIM BUKIT SERAMPANG (E-MUKIM)., MARIAM AZWA BINTI YAZID, Sarjana |
interaksi pengguna dalam persekitaran muzium maya (PMM) melalui pendekatan model, NORMALA BINTI RAHIM, Sarjana |
REKA BENTUK PERMAINAN KESELAMATAN PENGGUNAAN INTERNET (PENGEMBARAAN DUNIA SIBER), SARAH FARHANA BINTI JUHARI, Sarjana |
PEMBACAAN KRITIS SASTERA KANAK-KANAK UNTUK MENGHASILKAN, MUHAMMAD ASYRAF BIN HUSSIN, Sarjana |
The Effect of Topic Set Size on Retrieval Experiment Error, NADIA BINTI KAMARUDIN, Sarjana |
Future Direction in Learning Rank, ZURINA BINTI ZOLKAFFLY, Sarjana |
CD INTERACTIVE WIRELESS FLASH TECHNIQUE FOR OUTDOOR PHOTOGRAPHY, FAIREEZAL EFFENDI BIN ZAINAL AZIAN, Sarjana |
MODEL PERMAINAN SERIUS PENDIDIKAN DIABETES UNTUK WARGA EMAS, HAIRUL FAHMI BIN MD. MUSLIM, Sarjana |
Teknik Mengukur Keberkesanan Dalam Terapi Pertuturan dan Bahasa Berbantukan Komputer, NAJLAA IZZATI BINTI ZULKIFLI @ ABD LATIF, Sarjana |
NURUL ELNIKA BT. MD YASRI, Sarjana |
PEMBELAJARAN BERASASKAN PERMAINAN DIGITAL (PBPD) BAGI PENDIDIKAN LITERASI JAWI BERASASKAN MODEL MOTIVASI, NOOR AZLI BIN MOHAMED MASROP, Doktor Falsafah |
REKABENTUK DAN PENILAIAN PERMAINAN PENDIDIKAN PENDIDIKAN MULTIMEDI, WONG SENG YUE, Doktor Falsafah |
MODEL PENGGUNA APLIKASI TUTORAN WEB ADAPTIF PINTAR, RAHMAH BINTI MOKHTAR, Doktor Falsafah |
ENHANCEMENT OF THE ACCUARACY OF MOUSE CONTROL FOR PEOPLE WITH, SEYED YASHAR BANI HASHEM, Doktor Falsafah |
KEBERKESANAN PENGGUNAAN SIMULASI DALAM PENDIDIKAN KESIHATAN : WABAK DEMAM DENGGI., AZMI IBRAHIM, Doktor Falsafah |
Model Reka Bentuk Untuk Ketercapaian Perisian Perisian Kursus Multimedia Untuk Kanak-Kanak OKU Pendengaran, SITI ZAHARAH BINTI MOHID, Doktor Falsafah |
Development of Distance Learning for Malaysian University., IBRAHIM ABOOD EID ALMARASHDEH, Doktor Falsafah |
KAJIAN FUTURISTIK PORTAL PENDIDIKAN MENYELURUH UNTUK SEKOLAH, YUHANIS BINTI OMAR, Doktor Falsafah |
TOWARDS A UBIQUITOUS GOVERNMENT : USER ACCEPTANCE AND REQUIREMENT, AHMAD ABDALLAH ISHTAIAN ALTHUNIBAT, Doktor Falsafah |
Semantic Recommender System for VB-Net Learning Based on Ontology, SAMAN SHISHEHCHI, Doktor Falsafah |
MODEL PERISIAN KURSUS WEB KRAF TRADISIONAL (MODEL W-KRAF) MENGGUNA STRATEGI PERANTISAN KOGNITIF, SALYANI BINTI OSMAN, Doktor Falsafah |
MODEL REKA BENTUK ANTARA MUKA PERMAINAN KOMPUTER BERASAS NILAI BUDAYA, RATNA ZUARNI BINTI RAMLI, Doktor Falsafah |
Rangka Kerja Permainan Massive Multiplayer On Line Role Playing Game (MMORPG) Berasaskan Gaya Pembelajaran Untuk Pembelajaran Rangkaian Komputer, MERCY TRINOVIANTI BINTI MULYADI, Doktor Falsafah |
Hair Oriented Data Model For Spatio-Temporal Data Mining, SITI ROSNI BT. MOHAMAD YUSOFF, Doktor Falsafah |
MODEL POLISI MAKLUMAT:KES MALAYSIA, MOKMIN BIN BASRI, Doktor Falsafah |
An Affective Self-Regulated (ASR) Tutoring Framework, MOHD ZALIMAN BIN MOHD YUSOFF, Doktor Falsafah |
MODEL REKA BENTUK PERMAINAN SERIUS YANG DISUAI SECARA BUDAYA UNTUK PEMBELAJARAN BAHASA, KASHIF ISHAQ, Doktor Falsafah |
LEARNER MODEL FOR ADAPTIVE WEB-BASED EDUCATIONAL SYSTEMS, MOHAMMED A.S. GHAZAL, Doktor Falsafah |
FRAMEWORK FOR GAME-BASED COGNITIVE REHABILITATION, AHMAD M.S. ELAKLOUK, Doktor Falsafah |
Reka Bentuk Permainan Digital Menulis Aksara Jawi, NORIZAN BINTI MAT DIAH, Doktor Falsafah |
FADHLINA BINTI MOHD RAZALI, Doktor Falsafah |
MODEL KETERCAPAIAN APLIKASI GAMIFIKASI PEMBELAJARAN PENGGUNA KOGNITIF RENDAH, NUR RAHMAH BINTI ZULKIFLI, Doktor Falsafah |
MOHANA A/P MUNIANDY, Doktor Falsafah |
MODEL REKA BENTUK GAYA VISUAL DAN ISYARAT BUKAN LISAN AGEN PEDAGOGI BERASAS TEORI EMOSI DAN BEBAN KOGNITIF, LIEW TZE WEI, Doktor Falsafah |
MODEL PERMAINAN KEMAHIRAN BERFIKIR ARAS TINGGI DALAM PENDIDIKAN SAINS, SITI NORLIZA BINTI AWANG NOH, Doktor Falsafah |
MODEL PENGLIBATAN PERMAINAN SERIUS YANG DIPERIBADIKAN BERDASARKAN KECENDERUNGAN WANITA, SHAHRYAN ABDULRAHMAN GHALEB ALSERRI, Doktor Falsafah |
MODEL REKA BENTUK KETERCAPAIAN PERMAINAN SERIUS BAGI KANAK-KANAK OKU PENGLIHATAN TERHAD, NURUL IZZAH BINTI OTHMAN, Doktor Falsafah |
Teknologi Persuasif Sosial Untuk Intervensi Digital Interaktif, MOHD AMIN MOHD NOH, Doktor Falsafah |
Model Pengalaman Pengguna Interaksi Gerak Isyarat Dalam Warisan Maya, NORMALA BINTI RAHIM, Doktor Falsafah |
MODEL PERMAINAN SERIUS WARISAN BUDAYA TIDAK KETARA BERASASKAN PENGETAHUAN ONTOLOGI, WAN MALINI BINTI WAN ISA, Doktor Falsafah |
MODEL LATIHAN KEMAHIRAN KREATIF UNTUK REKA BENTUK PERMAINAN DIGITAL, RAUDYAH BINTI MD TAP, Doktor Falsafah |
REKABENTUK PERMAINAN IMERSIT 3D MENGGUNAKAN ELEMEN RPG BAGI SENIBINA WARISAN MELAYU, ARFAN BIN ABDUL RASHID, Doktor Falsafah |
Automatic Adjustment of Keyboard Settings Can Enhance Typing , 03-10-2014 sehingga 07-12-2014 , Antarabangsa |
Blossoms Video Learning in Promoting Critical Thinking , 03-12-2014 sehingga 24-12-2014 , Antarabangsa |
Matching of learning and teaching styles, advantage or disadvantage on mathematic achievements of ninth-grade students: A multilevel approach , 15-11-2013 sehingga 10-03-2014 , Antarabangsa |
IMPLIKASI TAHAP REALISTIK KARAKTER ANIMASI TALKING-HEAD TERHADAP EMOSI DAN PRESTASI PELAJAR , 26-06-2014 sehingga 03-07-2014 , Antarabangsa |
Emerging Researchers Funding Scheme (ERFS) , 03-10-2014 sehingga 08-10-2014 , Kebangsaan |
FRGS , 31-03-2014 sehingga 30-08-2014 , Kebangsaan |
Audit Akreditasi sementara program Sarjana sains (Informtik) , AIS,UTM , 23-06-2014 sehingga 21-07-2014 , Kebangsaan |
GARIS PANDUAN KEBOLEHGUNAAN LAMAN WEB EKERAJAAN, , 30-09-2014 sehingga 07-10-2014 , Kebangsaan |
penilai pakar semakan model reka bentuk konseptual untuk penyelidikan PhD multimedia , 05-12-2013 sehingga 08-01-2014 , Kebangsaan |
hakim , 29-11-2014 sehingga 29-11-2014 , Kebangsaan |
persatuan saintis muslim malaysia (PERINTIS) , 20-03-2013 sehingga 20-03-2015 , Kebangsaan |
Ahli Lembaga pengajian , 02-06-2014 sehingga 31-05-2015 , Kebangsaan |
Jurnal Teknologi Maklumat dan Multimedia Asia Pasifik , 01-01-2014 sehingga 30-06-2017 , Kebangsaan |
pengerusi viva , 01-12-2013 sehingga 01-12-2014 , Kebangsaan |
mentor RACE , 05-06-2014 sehingga 31-12-2014 , Kebangsaan |
ASEAN-JAPAN workshop on Information Science and Technology , 10-06-2014 sehingga 11-06-2014 , Antarabangsa |
bengkel pembangunan modul , 01-03-2014 sehingga 02-03-2014 , Daerah / Jajahan |
Ucaputama seminar ICT dan Komunikasi (SIKOM14) UKM , 26-03-2014 sehingga 26-03-2014 , Negeri |
panel penilai MQA , 01-07-2014 sehingga 01-07-2017 , Kebangsaan |
Program motivasi PIBG kepada pelajar tingkatan 5 , 21-10-2014 sehingga 21-10-2014 , Negeri |
Buletin Pusat Penyelidikan SOFTAM (FIGURA) , 05-09-2014 sehingga 02-09-2016 , Daerah / Jajahan |
mentor penyelidikan pelajar asasi , 07-10-2014 sehingga 01-01-1970 , Daerah / Jajahan |
AJK Publisiti , 01-08-2014 sehingga 28-02-2015 , Kebangsaan |
UKM , 16-10-2014 sehingga 16-01-2015 , Daerah / Jajahan |
lawatan audit akreditasi program sains komputer UTHO , 25-11-2015 sehingga 26-11-2015 , Kebangsaan |
PANEL BAGI SESI PERKONGSIAN ILMU BERSAMA KETUA KLUSTER JANGKAUAN GLOBAL MALAYSIA SEMPENA PENGANJURAN BENGKEL PENGURUSAN EDUCATION MALAYSIA 2015 , 06-05-2015 sehingga 06-05-2015 , Kebangsaan |
Malaysia Games for Education Workshop , 22-05-2015 sehingga 22-05-2015 , Antarabangsa |
Jawatankuasa Pencalonan Anugerah Inovasi MIMOS 2015 , 06-07-2015 sehingga 06-07-2015 , Negeri |
skim geran FRGS KPM fasa 1/2015 , 01-05-2015 sehingga 31-07-2015 , Kebangsaan |
ceramah kolokium SOFTAM , 11-09-2015 sehingga 11-09-2015 , Daerah / Jajahan |
persatuan saintis muslim malaysia (PERINTIS) , 20-03-2015 sehingga 19-03-2017 , Kebangsaan |
simposium ICT dalam Warisan Budaya 2016 , 01-02-2016 sehingga 02-02-2016 , Kebangsaan |
ITEX2015 , 21-05-2015 sehingga 21-05-2015 , Antarabangsa |
sesi perkongsian ilmu PTA sesi akademik 2014/2015 , 27-03-2015 sehingga 27-03-2015 , Daerah / Jajahan |
Forum Bicara Malim , 18-06-2015 sehingga 18-06-2015 , Daerah / Jajahan |
pengerusi mesyuarat JK pemeriksa siswazah ijazah sains (seni bina) , 08-07-2015 sehingga 08-07-2015 , Daerah / Jajahan |
An hybrid approach for realizing adaptation in learning environments , 18-12-2015 sehingga 01-01-2016 , Antarabangsa |
"A Hierarchical Model for Elearning Implementation Challenges using AHP” , 10-02-2015 sehingga 05-05-2015 , Antarabangsa |
Malware Detection on Android Categories Application using APIs Class Feature and Machine Learning , 10-06-2015 sehingga 17-06-2015 , Antarabangsa |
Universiti Islam Antarabangsa Malaysia (UIAM) , 02-06-2015 sehingga 31-05-2016 , Kebangsaan |
Asia Pacific Journal of IT&Multimedia , 01-07-2014 sehingga 30-06-2017 , Kebangsaan |
Journal of theoretical and Applied IT (JATIT) , 14-07-2005 sehingga 24-12-2015 , Antarabangsa |
FIGURA , 05-09-2014 sehingga 04-09-2016 , Negeri |
simposium ICT heritage (SICTH) , 05-10-2015 sehingga 09-10-2015 , Daerah / Jajahan |
Creative industry teh tarik talk series (iv) on the future of museums , 05-04-2016 sehingga 05-07-2016 , Kebangsaan |
pengucap utama seminar , 18-07-2016 sehingga 18-07-2016 , Antarabangsa |
mesyuarat Malaysia Games for education workshop , 22-05-2015 sehingga 22-05-2015 , Antarabangsa |
bengkel pengurusan bahagian education malaysia luar negara , 06-05-2015 sehingga 01-01-1970 , Kebangsaan |
pemakalah sidang kemuncak sejarah/historysummit 2013 , 17-12-2013 sehingga 18-12-2013 , Kebangsaan |
open universiti malaysia , 01-01-2012 sehingga 30-09-2015 , Kebangsaan |
JK Peperiksaan lisan tesis/disertasi Program Pengajian Siswazah , 01-12-2013 sehingga 01-12-2014 , Negeri |
STEM Apps Challenge 2016 di UTM , 26-03-2016 sehingga 26-03-2016 , Kebangsaan |
ketua cabaran perdana FTSM , 22-02-2016 sehingga 21-02-2021 , Negeri |
panel pakar penilai model reka bentuk , 26-04-2016 sehingga 30-04-2016 , Kebangsaan |
REKA BENTUK PEMBANGUNAN PROFESSIONAL PENGURUSAN PERSEKITARAN PEMBELAJARAN MAYA: KAJIAN KE ATAS PENTADBIR DAN PENYELARAS SEKOLAH , 06-12-2016 sehingga 07-01-2017 , Antarabangsa |
IFREEPHONY: MINIMALISTIC INTERFACE FOR A COMMUNITY FROM DEVELOPING COUNTRIES , 13-06-2016 sehingga 22-07-2016 , Antarabangsa |
Architecture for GameBased Stroke Rehabilitation , 07-06-2016 sehingga 06-07-2016 , Antarabangsa |
Multimedia Networks , 29-04-2016 sehingga 20-05-2016 , Antarabangsa |
An hybrid approach for realizing adaptation in learning environments , 18-12-2015 sehingga 20-01-2016 , Antarabangsa |
The Architecture of Dynamic Gamification Elements Based Learning Content , 22-02-2016 sehingga 22-03-2016 , Antarabangsa |
MyGrants , 12-03-2016 sehingga 18-04-2016 , Negeri |
FESTIVAL OF LEARNING : THE CREATIVE TALENT MIX - A DIALOGUE OF 2 REGIONS , 30-06-2016 sehingga 30-06-2016 , Antarabangsa |
panel penilai skim geran penyelidikan FRGS KPT fasa 1/2016 , 29-01-2016 sehingga 28-04-2016 , Negeri |
JAWATANKUASA PEPERIKSAAN LISAN , 01-12-2016 sehingga 01-01-1970 , Negeri |
Malaysian Journal of Learning and Instruction (MJLI) , 01-01-2017 sehingga 31-12-2019 , Kebangsaan |
FRGS KPT , 15-12-2016 sehingga 20-03-2017 , Kebangsaan |
penilai FRGS , 06-01-2017 sehingga 30-01-2017 , Kebangsaan |
profesor pelawat , 01-09-2017 sehingga 31-08-2019 , Kebangsaan |
JK peperiksaan lisan galon ijazah PhD , 09-01-2017 sehingga 12-01-2017 , Kebangsaan |
ahi lembaga pegatina , 29-09-2017 sehingga 27-09-2019 , Kebangsaan |
Panel penilai MQA , 01-07-2017 sehingga 01-07-2020 , Kebangsaan |
persatuan saints muslim Malaysia (PERINTIS) , 31-03-2017 sehingga 29-03-2019 , Kebangsaan |
To interact or not to interact: Why students print interactive Instructional Multimedia? Problem of Reading or Reviewing? , 23-11-2017 sehingga 19-12-2017 , Kebangsaan |
Engaged in learning rehabilitation: development and application of a serious game for the acquisition of practical skills in a class of university students , 19-11-2017 sehingga 18-12-2017 , Antarabangsa |
Towards a Healthy Learning Climate in Postgraduate Medical Education: The Role of Hospital-wide Educational Committees , 22-08-2017 sehingga 05-09-2017 , Antarabangsa |
Role of the work-to-rest ratio in high-intensity interval exercise on heart rate variability and blood pressure in young obese men , 08-10-2017 sehingga 05-11-2017 , Antarabangsa |
Choo Wou-Onn , 23-11-2017 sehingga 27-11-2017 , Kebangsaan |
audit swaakreditasi programBIT (visual media) , 27-06-2018 sehingga 28-06-2018 , Kebangsaan |
audit swaakreditasi proram lama program Bsc. MM dan Bac. Media Technology , 18-11-2018 sehingga 19-11-2018 , Kebangsaan |
Ceramah profesor pelawat , 04-01-2018 sehingga 04-01-2018 , Kebangsaan |
OCCUPATIONAL PRESTIGE: SOCIAL PERCEPTION OF PHYSIOTHERAPY AS A CAREER CHOICE, RELATIVE TO OTHER SELECTED OCCUPATIONS, AMONG PROSPECTIVE UNIVERSITY STUDENTS , 18-03-2018 sehingga 21-03-2018 , Antarabangsa |
PENILAI LUAR BAGI TUJUAN KENAIKAN PANGKAT KE JAWATAN PROFESOR MADYA (DS54) , 29-11-2018 sehingga 14-12-2018 , Kebangsaan |
pakar biddag dan penggubal solaas peperiksaan stijl tingig persekolahan Malaysia (STPM), KPM , 30-01-2018 sehingga 31-03-2018 , Kebangsaan |
International Journal of GameBased Learning (IJGBL) , 30-01-2016 sehingga 01-01-1970 , Antarabangsa |
teaching and learning grammar by games in EFL classrooms in Moroccan high schools , 23-04-2018 sehingga 01-01-1970 , Antarabangsa |
Penilai Untuk Kenaikan Pangkat Staf Akademik Universiti Sains Malaysia , 17-08-2018 sehingga 19-08-2018 , Kebangsaan |
JK Penaja , 30-10-2018 sehingga 05-01-2019 , Kebangsaan |
Journal of Theoretical and Applied Information Technology (JATIT) , 20-05-2005 sehingga 01-01-1970 , Antarabangsa |
Ahli panel Penasihat industri program ijazah sarjanamuda Teknologi Maklumat (grafik dan Multimedia) UNITEN , 01-02-2019 sehingga 31-12-2020 , Kebangsaan |
penilai bebas Untuk Kenaikan Pangkat ke Profesor Madya Staf Akademik , 01-07-2019 sehingga 31-07-2021 , Kebangsaan |
external reviewerKDUprofessor , 19-03-2019 sehingga 05-04-2019 , Kebangsaan |
Journal of Theoretical and Applied Information Technology (JATIT) , 20-10-2019 sehingga 30-11-2020 , Antarabangsa |
International Journal of GameBased Learning (IJGBL). , 01-01-2019 sehingga 06-02-2019 , Antarabangsa |
Profesor pelawat KUIS , 01-09-2017 sehingga 31-08-2019 , Kebangsaan |
bulletin pusat penerbitan, AKSES , 07-03-2019 sehingga 06-03-2022 , Daerah / Jajahan |
3rd International conference on rural development and community empowerment (ENDINAMOSIS) , 02-11-2019 sehingga 03-11-2019 , Antarabangsa |
2019 ASIAN CULTURAL LANDSCAPE ASSOCIATION (ACLA) CONFERENCE, JOHOR BAHRU , 09-10-2019 sehingga 10-10-2019 , Antarabangsa |
Mesyuarat Jawatankuasa Kesepakaran Jawatan Akademik IVI , 29-03-2019 sehingga 29-03-2019 , Negeri |
panel penilai UKM FRGS fasa 1/2019 , 15-01-2019 sehingga 11-04-2019 , Negeri |
penilai pra auditprestasi akademik (APA) dan lawa tan persediaan Pengkalan Swaakreditasi , 15-05-2019 sehingga 29-02-2020 , Negeri |
JK penilai PRGS , 15-01-2019 sehingga 14-01-2020 , Negeri |
board of studies, UMS , 07-08-2019 sehingga 06-08-2021 , Kebangsaan |
siding pengarang UKM , 01-10-2019 sehingga 30-09-2022 , Kebangsaan |
Penilai bebas Untuk Kenaikan Pangkat ke Profesor Madya Staf Akademik , 11-10-2019 sehingga 11-11-2019 , Kebangsaan |
TOWARDS THE ENGAGEMENT OF CHILDREN WITH ADHD USING SIFTEO CUBE TECHNOLOGY , 09-07-2019 sehingga 23-07-2019 , Antarabangsa |
game-based learning primary teachers' knowledge and usage in Ghana , 23-10-2019 sehingga 05-11-2019 , Antarabangsa |
Optimizing engagement player in the immersive serious game for soil tillage based on Pareto optimality strategies" , 09-03-2019 sehingga 04-04-2019 , Antarabangsa |
JK persidangan ICUW 2019 , 13-12-2018 sehingga 06-12-2019 , Antarabangsa |
Dialogue on Asian Studies , 31-12-2019 sehingga 05-01-2020 , Antarabangsa |
Game Jams for Learning and Teaching: A Review" , 23-01-2020 sehingga 23-01-2020 , Antarabangsa |
"The use of games to teach basic programming concepts such as inheritance, encapsulation, and polymorphism. , 25-01-2020 sehingga 25-01-2020 , Antarabangsa |
"A Systematic Review of Digital Games in Second Language Learning Studies", , 15-01-2020 sehingga 25-01-2020 , Antarabangsa |
Mevlana academic exchange programme , 01-03-2020 sehingga 15-03-2020 , Antarabangsa |
Malaysian Board of Technologist , 04-04-2020 sehingga 13-04-2021 , Kebangsaan |
PANEL PENILAI GERAN PENYELIDIKAN KHAS PASCA COVID-19 KEMENTERIAN PENGAJIAN TINGGI (KPT) - PENILAIAN PERINGKAT UKM , 22-04-2020 sehingga 23-04-2020 , Negeri |
PENILAIAN GERAN PENYELIDIKAN DANA UNIVERSITI - GUP (GERAN UNIVERSITI PENYELIDIKAN) , 16-03-2020 sehingga 30-04-2020 , Daerah / Jajahan |
Panel penilai geran UP Penyelidikan peringkat UKM , 11-05-2020 sehingga 31-05-2020 , Negeri |
Game-based learning about climate change: Engagement potential of entertainment and serious games , 30-06-2020 sehingga 20-08-2020 , Antarabangsa |
Ketua Kluster Teknologi Maklumat dan Komunikasi , 20-10-2019 sehingga 10-10-2021 , Kebangsaan |
Panel penilai geran Konsortium Kecemerlangan Penyelidikan (KKP) , 21-10-2020 sehingga 28-11-2020 , Kebangsaan |
Anugerah Emas , 10-03-2020 sehingga 01-01-1970 , Kebangsaan |
NATIONAL INNOVATION AND INVENTION COMPETITION , 15-10-2019 sehingga 01-01-1970 , Kebangsaan |
technical committee 4th Internationalconference on graphics and signal processing , 21-06-2020 sehingga 28-06-2020 , Antarabangsa |
Universiti Utara Malaysia , 01-11-2020 sehingga 31-10-2021 , Kebangsaan |
PAKAR GAMIFIKASI & PEMBELAJARAN BERASASKAN OTAK BAGI KAJIAN DOKTOR FALSAFAH , 21-10-2020 sehingga 30-11-2020 , Kebangsaan |
kNOVASI 2020 , 06-02-2020 sehingga 01-01-1970 , Negeri |
profesor adjung (Game design & Technology) , 01-12-2020 sehingga 30-11-2021 , Kebangsaan |
penilai kenaikan pangkat prof. madya , 25-11-2020 sehingga 03-12-2020 , Kebangsaan |
Siri ceramah FB Live PERINTIS , 16-05-2020 sehingga 16-05-2020 , Kebangsaan |
IEEE Computer Society , 01-09-2020 sehingga 31-12-2021 , Antarabangsa |
IEEE Computer Society , 01-09-2020 sehingga 31-12-2021 , Antarabangsa |
bendahari persatuan saintis muslim Malaysia (perintis) , 07-09-2019 sehingga 06-09-2021 , Kebangsaan |
PENILAI GERAN GUP PERINGKAT FTSM , 01-04-2020 sehingga 04-05-2020 , Fakulti / Institut / Pusat Perkhidmatan |
Ahli Jawatankuasa Penilai Geran Penyelidikan di bawah Dana UP Tahun 2020 , 15-05-2020 sehingga 31-12-2020 , Universiti |
Ahli Sidang Pengarang Jurnal Teknologi Maklumat dan Multimedia Asia Pacifik , 25-09-2014 sehingga 30-06-2017 , Fakulti / Institut / Pusat Perkhidmatan |
Audit Prestasi Akademik (Audit Bersepadu) , 15-04-2019 sehingga 29-02-2020 , Universiti |
BENGKEL PENILAIAN DAN PEMBENTANGAN PROPOSAL GERAN TRANSLASI UKM (TR-UKM) TAHUN 2024 , 13-11-2024 sehingga 13-11-2024 , Fakulti / Institut / Pusat Perkhidmatan |
Cabaran Perdana FTSM , 01-12-2015 sehingga 31-12-2020 , Fakulti / Institut / Pusat Perkhidmatan |
ICEEI 2017 , 25-11-2017 sehingga 27-11-2017 , Fakulti / Institut / Pusat Perkhidmatan |
International Conference on Electrical Engineering and Informatics (ICEEI) 2017 , 25-11-2017 sehingga 27-11-2017 , Fakulti / Institut / Pusat Perkhidmatan |
JAWATANKUASA PENILAIAN PRGS FASA 1/2019 , 15-01-2019 sehingga 14-01-2020 , Pusat Pengajian / Jabatan / Pusat Penyelidikan / Unit |
JAWATANKUASA PENILAIAN PRGS FASA 1/2020 , 05-02-2020 sehingga 04-02-2021 , Universiti |
JK Pemeriksa dan Peperiksaan Lisan Bil.19/2018 , 01-06-2018 sehingga 01-06-2018 , Fakulti / Institut / Pusat Perkhidmatan |
JK Pemeriksa dan Peperiksaan Lisan Bil.30/2018 , 14-09-2018 sehingga 14-09-2018 , Fakulti / Institut / Pusat Perkhidmatan |
JK Pemeriksa dan Peperiksaan Lisan Bil.32/2018 , 12-10-2018 sehingga 12-10-2018 , Fakulti / Institut / Pusat Perkhidmatan |
JK Pemeriksa dan Peperiksaan Lisan Bil.36/2018 , 23-11-2018 sehingga 23-11-2018 , Fakulti / Institut / Pusat Perkhidmatan |
JK Pemeriksa dan Peperiksaan Lisan Bil.8/2018 , 21-03-2018 sehingga 21-03-2018 , Fakulti / Institut / Pusat Perkhidmatan |
JK Pemeriksa dan Peperiksaan Lisan Kedoktoran Bil.11/2020 , 11-06-2020 sehingga 11-06-2020 , Fakulti / Institut / Pusat Perkhidmatan |
JK Pemeriksa dan Peperiksaan Lisan Kedoktoran Bil.12/2019 , 09-05-2019 sehingga 09-05-2019 , Fakulti / Institut / Pusat Perkhidmatan |
JK Pemeriksa dan Peperiksaan Lisan Kedoktoran Bil.17/2019 , 28-05-2019 sehingga 28-05-2019 , Fakulti / Institut / Pusat Perkhidmatan |
JK Pemeriksa dan Peperiksaan Lisan Kedoktoran Bil.23/2019 , 03-09-2019 sehingga 03-09-2019 , Fakulti / Institut / Pusat Perkhidmatan |
JK Pemeriksa dan Peperiksaan Lisan Kedoktoran Bil.32/2019 , 19-11-2019 sehingga 19-11-2019 , Fakulti / Institut / Pusat Perkhidmatan |
JK Pemeriksa dan Peperiksaan Lisan Kedoktoran Bil.37/2019 , 27-12-2019 sehingga 27-12-2019 , Fakulti / Institut / Pusat Perkhidmatan |
JK Pemeriksa dan Peperiksaan Lisan Kedoktoran Bil.5/2019 , 27-03-2019 sehingga 27-03-2019 , Fakulti / Institut / Pusat Perkhidmatan |
Jawatankuasa Buletin Pusat Penyelidikan , 07-03-2019 sehingga 06-03-2022 , Fakulti / Institut / Pusat Perkhidmatan |
Jawatankuasa Pementoran FTSM , 01-03-2020 sehingga 30-11-2020 , Fakulti / Institut / Pusat Perkhidmatan |
Jawatankuasa Pemeriksa dan Peperiksaan Lisan Siswazah - Doktor Falsafah , 02-01-2017 sehingga 29-12-2017 , Fakulti / Institut / Pusat Perkhidmatan |
Jawatankuasa Pemeriksa dan Peperiksaan Lisan Siswazah - Sarjana , 02-01-2017 sehingga 29-12-2017 , Fakulti / Institut / Pusat Perkhidmatan |
Jawatankuasa Pencalonan Anugerah Inovasi MIMOS 2015 , 01-05-2015 sehingga 31-10-2016 , Universiti |
Jawatankuasa Pengajian Kedoktoran FTSM , 01-03-2018 sehingga 31-03-2020 , Universiti |
Jawatankuasa Pengajian Sarjana Muda Kejuruteraan Perisian , 01-03-2018 sehingga 31-03-2020 , Fakulti / Institut / Pusat Perkhidmatan |
Jawatankuasa Penilai Geran Transformasi Komuniti & Komuniti P&P , 01-10-2020 sehingga 31-10-2020 , Fakulti / Institut / Pusat Perkhidmatan |
Jawatankuasa Persidangan ICEEI 2021 , 01-08-2020 sehingga 01-07-2021 , Universiti |
PANEL PENILAI GERAN FRGS FASA 1/2015 , 01-05-2015 sehingga 31-07-2015 , Universiti |
PANEL PENILAI GERAN FRGS FASA 1/2016 , 29-01-2016 sehingga 28-04-2016 , Universiti |
PANEL PENILAI GERAN FRGS FASA 1/2017 , 15-12-2016 sehingga 20-03-2017 , Universiti |
PANEL PENILAI GERAN TRGS FASA 1/2015 , 01-05-2015 sehingga 31-07-2015 , Universiti |
PELANTIKAN SEBAGAI AHLI PANEL PENILAI GERAN PENYELIDIKAN TRANSDISIPLINARI (TRGS) FASA 1/2018 PERINGKAT UKM , 15-01-2018 sehingga 30-03-2018 , Universiti |
PELANTIKAN SEBAGAI AHLI PANEL PENILAI PENYELIDIKAN FUNDAMENTAL (FRGS) FASA 1/2018 PERINGKAT UKM , 15-01-2018 sehingga 16-04-2018 , Universiti |
PELANTIKAN SEBAGAI AHLI PANEL PENILAI PERINGKAT UNIVERSITI KEBANGSAAN MALAYSIA (UKM) - SKIM GERAN PENYELIDIKAN FUNDAMENTAL (FRGS) FASA 1/2019 , 15-01-2019 sehingga 11-04-2019 , Universiti |
PROGRAM KONSORTIUM KECEMERLANGAN PENYELIDIKAN TAHUN 2020 , 23-09-2020 sehingga 06-10-2020 , Universiti |
Pelantikan Sebagai Ahli Jawatankuasa Penilaian Program Dana Penyelidikan Kementerian Pengajian Tinggi (DP KPT) Tahun 2020 Peringkat Universiti Kebangsaan Malaysia , 01-01-2020 sehingga 31-12-2020 , Universiti |
Pelantikan Sebagai Ahli Sidang Pengarang APJITM , 01-10-2019 sehingga 30-09-2022 , Fakulti / Institut / Pusat Perkhidmatan |
Penilai LMCK (Citra Kompentensi) , 02-01-2019 sehingga 31-12-2020 , Fakulti / Institut / Pusat Perkhidmatan |
Program Sarjana Muda Kejuruteraan Perisian , 01-03-2019 sehingga 28-02-2022 , Fakulti / Institut / Pusat Perkhidmatan |
RESEARCH DAY @ FTSM , 27-10-2016 sehingga 27-10-2016 , Fakulti / Institut / Pusat Perkhidmatan |
SEMAKAN PROGRAM SARJANA TEKNOLOGI MULTIMEDIA , 08-08-2019 sehingga 08-08-2019 , Fakulti / Institut / Pusat Perkhidmatan |
SIG Video , 01-01-2016 sehingga 30-12-2016 , Fakulti / Institut / Pusat Perkhidmatan |
Sidang Editor FIGURA , 05-02-2016 sehingga 05-02-2018 , Fakulti / Institut / Pusat Perkhidmatan |