Penerbitan SCOPUS/ERA

ratna zuarni ramli, noraidah sahari @ ashaari, siti fadzilah mat noor, mahanem mat noor, nazatul aini abd majid, hadi affendy dahlan, amelia natasya abdul wahab.  (2022).  assessing usability of learning experience prototype.  - international journal of emerging technologies in learning (ijet).  20-36. 

siti fadzilah mat noor, hazura mohamed, nur atiqah zaini, dayana daiman.  (2022).  use of interactive multimedia e-learning in tvet education.  - (ijacsa) international journal of advanced computer science and applications.  250-256. 

maryam abdulsalam ali,noraidah sahari ashaari, siti fadzilah mat noor, suhaila zainudin.  (2022).  identifying students' learning patterns in online learning environments: a literature review.  - international journal of emerging technologies in learning.  189-205. 

nurul fasihah jamaludin, tengku siti meriam tengku wook dan siti fadzilah mat noor.  (2022).  the usability evaluation of adolescent depression screening model using cognitive walkthrough.  - asia-pacific journal of information technology and multimedia (apjitm).  71-88. 

abdullatif saleh alfaqiri, siti fadzilah mat noor, noraidah sahari@ashaari.  (2022).  framework for gamification of online training platforms for employee engagement enhancement.  - international journal of interactive mobile technologies.  159-175. 

azura ishak, siti fadzilah mat noor, amirah ismail, zurina muda.  (2021).  students' soft skills level through involvement in club activities.  - turkish online journal of qualitative inquiry.  9484-9495. 

nurul fasihah jamaludin, tengku siti meriam tengku wook, siti fadzilah mat noor dan faizan qamar.  (2021).  gamification design elements to enhance adolescent motivation in diagnosing depression.  - international journal of interactive mobile technologies (ijim).  154-172. 

saffa raihan zainal abidin, siti fadzilah mat noor dan noraidah sahari@ ashaari.  (2021).  serious game conceptual model of brain-based learning for halus student.  - pertanika journal science & technology.  3161-3185. 

abdullatif saleh alfaqiri, siti fadzilah mat noor, noraidah sahari ashaari.  (2020).  exploring indicators of engagement: applications for gamification of online training systems.  - periodicals of engineering and natural sciences.  2096-2106. 

tengku siti meriam tengku wook, siti fadzilah mat nora, hazura mohamed, noraidah sahari ashaari dan nor azan mat zin.  (2020).  multi-dimensional interface design of e-commerce for virtual museum system.  - international journal on advanced science, engineering and information technology.  668-675. 

nur atiqah zaini, siti fadzilah mat noor, syafiah zahra mohd zailani.  (2020).  design and development of flood disaster game-based learning based on learning domain.  - international journal of engineering and advanced technology.  679-685. 

nur atiqah zaini, siti fadzilah mat noor, tengku siti meriam tengku wook.  (2019).  the model of game-based learning in fire safety for preschool children.  - international journal of advanced computer science and applications.  167-175. 

nur atiqah zaini, siti fadzilah mat noor, tengku siti meriam tengku wook.  (2019).  evaluation of api interface design by applying cognitive walkthrough.  - international journal of advanced computer science and applications.  306-315. 

saffa raihan zainal abidin, siti fadzilah mat noor, noraidah sahari @ashaari.  (2019).  low-fidelity prototype design for serious game for slow-reading students.  - international journal of advanced computer science and applications.  270-276. 

tengku siti meriam tengku wook, hazura mohamed, siti fadzilah mat noor, zurina muda, intan yusrina zairon.  (2019).  awareness of digital footprint management in the new media amongst youth.  - jurnal komunikasi : malaysian journal of communication.  407-421. 

saffa raihan zainal abidin, siti fadzilah mat noor, noraidah sahari @ashaari.  (2019).  heuristic evaluation of serious game application for slow-reading students.  - international journal of advanced computer science and applications.  466-474. 

hairulliza mohamad judi, siti fadzilah mat noor, noor syafawati rahim.  (2019).  visualisation method for effective presentation of hadith commentary using cone tree.  - journal of engineering and applied sciences. 

syazwani azmi, siti fadzilah mat noor, hazura mohamed.  (2018).  construction of tvet m-learning model based on student learning style.  - international journal of advanced computer science and applications. 

nor hidayah hussain, tengku siti meriam tengku wook, siti fadzilah mat noor, hazura mohamed.  (2018).  speech input as an alternative mode to perform multi-touch gestures.  - telkomnika. 

nuratiqah zaini, siti fadzilah mat noor, tengku siti meriam tengku wook.  (2018).  the user requirements of game-based learning in fire safety for preschool children.  - advanced science letters. 

syazwani azmi, siti fadzilah mat noor, hazura mohamed.  (2017).  a proposed model of m-learning for technical and vocational education training (tvet) students.  - journal of theoretical and applied information technology.  2803-2813. 

hairulliza mohamad judi, hazura mohamed and siti fadzilah mat noor.  (2016).  perceived attitude of teachers in rural areas towards information and communication technology.  - the social sciences.  5590-5596. 

nor hidayah hussain, tengku siti meriam tengku wook, siti fadzilah mat noor and hazura mohamed.  (2016).  children`s interaction ability towards multi-touch gestures.  - international journal on advanced science, engineering and information technology.  875-881. 

siti fadzilah mat noor, norazah yusof, siti zaiton mohd hashim.  (2013).  rangka kerja objek pembelajaran boleh guna semula: pengujian pendekatan kejuruteraan perisian.  - jurnal teknologi (sciences & engineering).  65(1):15-22. 

hazura mohamed, hairulliza moahamad judi, siti fadzilah m. nor and zawiyah m. yusof.  (2012).  bridging digital divide: a study on ict literacy among students in malaysian rural areas.  - australian journal of basic and applied sciences.  6(7):39-45.